![]() ![]() Wait–I’ve been informed that the year 2000 was actually TWENTY years ago. Before LOTR we thought of Elves as tiny fairies. Remember that Lord of the Rings is only 50 years old, published in 1954. “I need a picture of a feirce dwarf fighting 2 dragons and a wizard.” No. A lot of public domain art is over 100 years old. Trading Modern Expectations with Old History. BUT you might be able to change your text to a “dormant volcano” and use this one, or this one, or this one.Īre those as cool as the erupting volcano castle? No, of course not. “I need a picture of an erupting volcano with a scary castle on its slope”. ![]() Be prepared to make lots of compromises and interpret images creatively. Even the best image search can only go so far. There are a LOT of images out there, and 99% of them won’t work at all. You will spend hours and hours combing through images trying to find something that might fit your text and theme. “Wow! Free artwork! Why isn’t everyone just using free stuff? I guess all those artists are out of a job, lol!” - Me, in 2014īefore we dive in, it’s important to realize the tradeoffs we’re making here. If you hate these examples, probably don’t take my advice. Here’s some examples from Lowcountry Crawl and Tempered Legacy. Joe Banner covered this topic well in a fantastic video.īut if you hate videos and wanted to hear from someone less talented than Joe…I’ll gladly share my process for finding, altering, and including public domain artwork in my games. But that public domain art requires some work to make it look nice. In another Jalopy article I listed a bunch of resources for fonts, maps, and artwork. ![]() When you ask them, “How do you keep that thing running?”, the advice you get will be useful…but probably no replacement for hiring a real mechanic. I’m like that co-worker who drives an old junker. ![]()
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December 2022
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